ZERO AUTHORITY · Campaign
Arrows/WASD move · E or Space to talk · 1–6 to choose · M mutesAll of the responsibility. None of the authority.
Take one idea from the VP's head to production. Find out what customers actually need, survive the bureaucracy, and decide when to push back. What you do early comes back later.
Six chapters: The Pitch, Discovery, Engineering, The VP Strikes Back, Ship, Postmortem & Planning. Each ends with a retro. Progress saves at the start of each chapter.
Your badge is printed. Your laptop is on backorder. Brad is already looking for you.